Started by The Magus, April 22, 2010, 04:37:26 PM
QuoteOne method I've enjoyed at cons is to have a prep and character creation session at one sitting, and then to reconvene for play the next day. That gives me time actually to prep, and to be ready to play the demons as well as at least a couple of decent NPCs. Without doing that, I find that my back-stories are too weird and iffy - which at times turned out to be fun, but not at other times. The break between prep and play is a good thing.I strongly recommend limiting things to two players, period. Every time I've broken that limit, at cons, I've regretted it. Three can work, and I have some good memories of good games at cons with three - but they also go south. And four simply doesn't work out for me, or rather, it doesn't work out for everyone at the table. I'm not saying the same limit would be the breakpoint for everyone, but that's the take-home as far as my own efforts are concerned.