Started by Finarvyn, June 20, 2010, 10:04:29 PM
Quote from: Karl on June 21, 2010, 04:57:54 PMUp until late January his blog was fairly activehttp://playsorcerer.wordpress.com/I'm sure he'll fill us in when he gets some space.
QuoteSorcerer is a story-focused RPG of metaphysical transgression and its consequences for your humanity. It features a procedure for creating setting and characters simultaneously. Players unleash their sorcerers on this setting and the GM confronts the players with the consequences of their character's pacts with reality-bending demons. The first session will be dedicated to setting up a "one-sheet" or concise description of a setting's premises and limits, along with players' sorcerers and their demons. The second will be letting these characters lose in a world of steam-tech gone mad. The GM's influences for this game are O'Neil & Moore's League of Extraordinary Gentlemen, the City o' Gloom from Deadlands, and The Difference Engine.