Started by Necromantis, August 09, 2010, 12:16:56 AM
QuoteWhat if in the 1st half of the book you put all the information type stuff. Ex: What is [Game title] --- Example of play --- how to use a melee bonus -- what is armor value... etc etc. and the 2nd portion of the book would be what WE as players would look at during play to look up rules. Ex: Melee bonus is made up of prowess + precision + knowledgeArmor value for chain mail is 37 -- and it can take 3 rips in the mail before lowering that to 33 (until repaired)a goat cost 33 silver pieces. A halberd causes 1d12 damage and is considered a heavy weapon - therefore doing extra damage but its harder to hit someone with.