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Started by lumpley, September 10, 2010, 02:28:46 PM

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devlin1

Quote from: Jonathan Walton on October 16, 2010, 08:02:11 PM
I've set myself a plan so I can have them all reviewed by Halloween.
So, uh... how's that going?
--Mike Olson

Jonathan Walton

Between Halloween and the MLS playoffs, I got significantly less done than I thought, but I just posted five more long reviews as well as my concrete, day-by-day plan to get my portion of the judging wrapped up by next weekend.  All that is right here:

http://gamechef.wordpress.com/2010-submissions/

2010 Game Chef Playoffs will start on Sunday, Nov 7th and we can probably go ahead and say that anything you play that weekend counts as far as the playoffs are concerned.  I'll try to post the official playoff rules in the middle of this week, perhaps on Thursday, which is typically my day off.

Jonathan Walton

Posted the five I assigned myself for today, so we're up to #35.

Jonathan Walton

Posted another 5, up to #40.  I'm behind a day, schedule-wise, but I was taking Friday off before, so I still have time to catch up.

Jonathan Walton

In case folks are interested, Dave M responded to my feedback with questions about how he could make his game better, so I offered to help him workshop the resolution mechanics (at the very least) over on Praxis.  Right now, we're just at the early stages, digging into the mechanics trying to find where the actual resolution happens, but it should be really interesting and hopefully helpful for other folks to watch.  Everything that we're doing, folks should be able to do with their own games -- stripping away everything and then building your mechanics back up -- which is really helpful to do when you're trying to go from an alpha draft to something that you're going to playtest extensively (a beta draft, basically).

The workshop is happening over here:
http://story-games.com/praxis/comments.php?DiscussionID=382

Jonathan Walton

Up to #46. Going to try to power through the rest before Monday.

Jonathan Walton

Playoff rules are up here, including guidelines for submitting updates.
http://gamechef.wordpress.com/2010-playoff-rules/

More reviews to follow tonight, with maybe the final few trickling in tomorrow.

devlin1

Quote from: Jonathan Walton on November 08, 2010, 12:48:54 AM
Playoff rules are up here, including guidelines for submitting updates.
http://gamechef.wordpress.com/2010-playoff-rules/
I'm not clear on how we're supposed to record how many groups have played it? Is it up to us to recruit and track groups, or is there a central location everyone can go to report in?
--Mike Olson

Jonathan Walton

Now up to #52 (including yours, Tamara)! Going to try to get through the final 7 today and post full Playoff guidelines tonight.  Hopefully those will answer any questions.

Tamara

Thank you, Jonathan! The feedback is great, really. I can honestly tell you my heart pounded faster when I read your thoughts on the rules than on the Finalist bit. You've made some excellent points and pointed out issues I wanted to work on (no mechanic for endgame, no clear explanation on wounds etc.), but didn't, all in a very clear way. I hope the 1.2 version will be better. Again, thank you. This kind of criticism is priceless.

Jonathan Walton

Down to just #57 and #58.  Will do those tomorrow and post expanded Playoff Guidelines.  Yay!

Baxil

Jonathan: I agree with Tamara - your feedback has been constructive and very useful, whether we were finalists or not.

Thank you very much - and thanks in general for the enormous amount of work you've put in, writing solid reviews for 59 games.  Participating in Game Chef has been an excellent experience (despite the delays), and you deserve your share of the credit.

Now to start picking some Finalists to play!

devlin1

Congrats to Jonathan on finishing the reviews! That could not have been easy. Thanks for doing it, man.
--Mike Olson

Jonathan Walton

Just posted an official announcement of the 2010 Game Chef Playoffs in this thread:
http://www.indie-rpgs.com/forge/index.php?topic=30691.0

Vincent, can we make that a sticky?