Started by Hans Chung-Otterson, September 11, 2010, 04:49:40 AM
Quote from: baxil on September 11, 2010, 07:19:16 PMIntriguing! How do you plan to weave RPG aspects into a one-player game? (It's obviously doable, but most of my experience with one-player RPGs is via "solo adventure"-style writeups, with pre-written information serving a limited GM function, choose-your-own-adventure style.)
Quote from: Jason Pitre on September 12, 2010, 01:19:05 AMI could actually see twin-cities as being appropriate in some cases. Detroit-Windsor for instance, are two distinct cities which are still joined at the hip. That could include two players potentially and make the endeavour a tad more social. Interesting if challenging idea.