Started by Moreno R., November 09, 2010, 10:09:34 PM
Quote from: Ron Edwards on November 10, 2010, 09:28:35 AMYou scared me! But fortunately this was very mild compared to a true barrage of Roncucci questions, as I know.
Quote1. No. The requirement is to say where your trollbabe is going, implying travel. She may want to stay in a particular place, and maybe she even does live there ordinarily, but the next adventure must concern her going somewhere else even if it is only briefly, or intended to be only briefly. An alternative idea is that she is traveling involuntarily.
Quote1) The trollbabe can return to a place she already visited?
Quote2) When the Scale of the trollbabe increase, and the Stakes are about entire lands, the trollbabe must travel outside of the land, or it's enough that she is in another location?
Quote1) The use of Magic outside of a conflict is a source of confusion (or, at least, different opinions about it). I assume as a given that, outside of conflicts, the trollbabe can use Magic in any "colorful" way she wants (for example, the player can describe the trollbabe appearing in a puff of smoke right at the start of the adventure, or arriving in an island after having passed the sea, on foot, at the bottom. Even If I like a less showy and more mysterious use of magic, it would the the player's choice.).
QuoteThe problem arrive when the trollbabe try to use magic, outside of conflicts, on things at a bigger scale than the adventure.The case in example was a trollbabe that, to get to a pirate ship without getting wet, made a "ten commandments style parting of the water" on a very big mass of water. Much higher than her in Scale. Seeing that she would have failed automatically if someone had called a conflict about it, can she do it automatically if nobody call a conflict?
Quote2) In case someone had called a conflict in that situation, and the objective of the trollbabe is not "part the water" (that is outside of her scale) but simply "getting on the ship without getting wet". So in this case the parting of the sea would be a narration of success from the GM. Seeing that the objective (getting there) was at her scale or lower, and anything over that scale is under the authority of the GM, the GM can narrate a "colorful" parting of the sea to let the trollbabe pass?
Quote3) Same situation, but the player want to narrate the parting of the sea (or anything on a similar scale) to describe her trollbabe's defeat (maybe she did get to part the sea, but someone distract her and the spell crashes with her in the middle of the closing waters). I doubt very much this is allowed, but it doesn't hurt asking to be sure...
Quote4) Another question about the location of an adventure: can it be on another plane of reality, or in any place not on the mapped world? (the actual play case: in one adventure I GM'd the trollbabe went to the "lower planes" to get herself an army of undead, subjugating their king and taking the army as a relationship. In that case, the adventure started and ended on a location of the map, where the "portal" was situated. But what if that player, in another adventure, describe the trollbabe right on that plane?
Quote5) What happen if a trollbabe use magic to bring to herself another trollbabe, who is in the middle of another adventure? (the original question was about "the nearer trollbabe", but I would like to know the answer even in the case the player name a specific trollbabe)
QuoteQuote5) What happen if a trollbabe use magic to bring to herself another trollbabe, who is in the middle of another adventure? (the original question was about "the nearer trollbabe", but I would like to know the answer even in the case the player name a specific trollbabe)This is actually pretty cool. "Go to the nearest trollbabe" is in fact a viable Goal for a Magic conflict. I think that would be non-problematic, although it would be a conflict, because I as GM would make it my business to narrate the outcome as disadvantageously and undesirably as possible. I wouldn't specify how, because there is no pre-narration in the game, but I would call the conflict and explain myself, if necessary, that I have every intention of narrating the outcome as exceptionally against the trollbabe's interests, and that automatically requires a conflict roll.
QuoteThis happened during an adventure where the thing at stake was a woman, with a jealous husband. During a scene, the husband strangled the woman, with the trollbabe present, but totally indifferent to the crime.- First question: the GM should have called a conflict? The trollbabe stated that she was doing nothing, so it was a conflict between two npc only.
QuoteAfter the murderer left the scene, the trollbabe went near to the corpse... and made a spell to resurrect the woman!- Second question: it was a valid objective? How would have you played it as the GM?
Quote from: Ron Edwards on December 15, 2010, 01:36:19 AM(iii) is entirely subordinated to (ii). If the GM didn't want the tiger to become a Relationship, then he or she should have given the tiger a name.