Started by Filip Luszczyk, January 18, 2011, 11:25:21 AM
Quote from: Callan S. on January 18, 2011, 05:53:17 PMExcept roleplayers seem to see procedural holes as the only way for prior spoken fictions to affect gameplay. Try and fill in the gaps and they'll go 'What? This isn't a boardgame, you know! We can use our imaginations!' said with rising glee at the end, making holes holy.
QuoteExcept that everyones imaginations don't work the same way, so they are in no way a replacement for making sure everyones actually doing the same activity. Indeed that aught to be the feature of roleplay - to come into contact with imaginations unlike your own. Except people do the exact opposite and try and act as if they can use an imagined scenes contents like rules or currency in itself - and when someone imagines it another way, they think they can call them a cheat, as much as if they snuck an opposing chess piece off the board or stole from the bank in monopoly. They even seem to get off on the idea their imagination is objective.
QuoteWhat does an RPG with no imaginary space look and play like? If you reduce it to a boardgame, then isn't it a boardgame?