Started by Natespank, February 06, 2011, 02:09:16 AM
QuoteAnd finally, a moderator point: Nate, you have not started an actual play topic. You've brought up an interesting issue, but unless you can ground that issue in an account of actual play which you yourself experienced, and describe that to us, I'll have to declare the thread closed.
QuoteI shouldn't have said death per se, but in my Rifts campaign we succeeded at everything we ever did because failure generally implied a TPK which nobody wanted- so the DM helped us along. There needs to be a failure mechanic is what I mean is most crucial- a way for the PCs to get whooped in combat here and there and it not be game over.
QuoteUsing the tattoo idea can include real death too if the tattoo is chopped off the PC before death by a savvy NPC- if you can't recover the body, can't revive him, so still allows for death occasionally- just at important times and not in stupid encoutners with a swarm of drakes that nobody expected to be so strong
QuoteGood point and an interesting angle - though I think a medalion would fit that better. Indeed I like the idea of a rule that even if a badguy knows to try and tear it away, even if the suceed, the medalion isn't gripped by anyone and skitters across the room to a random square (a bit like the movies where the gun skitters way, way across the floor (to quoate futurama!)). Then you fight your way over to it, terrorfied of death, hehe...
QuoteOn the tattoo/medallion front, I had a very high level group in a 2nd ed campaign and their cleric could handle bringing the odd party member back from death but there was still the risk of the cleric being the one that died first. So they went on a special quest to craft a Ring of Spell Storing that could hold a Resurrection spell. Now only one member of the party has to survive. That party member brings the cleric back and the cleric revives the rest. So its a TPK or nothing. It made for some very interesting situations where one or two PCs are desperately trying to hang on knowing that the fate of the whole group rested on them.