Started by Paul Czege, March 04, 2011, 02:55:14 PM
Quote from: Paul Czege on March 06, 2011, 09:11:59 PMYour relationship with Khaia is the most dramatically powerful thing about your character. I think every player has been waiting on the resolution of that situation. If other NPCs are a distraction, my advice is to bypass them and pursue the things that are important to you.
Quote from: Matt Gwinn on March 06, 2011, 11:47:03 PMI think part of the disconnect is that is that my character has "back-burnered" the Khaia situation while he tries to get his head together about how he's going to deal with it, but I as a player never intended to back-burner the story at all... ...I think your story arcs are interesting and pretty entertaining, but ultimately they rarely tie in with my character. They consistently focus on NPCs and quite consistently with NPCs that have no ties to the Khaia storyline. That leaves me in the situation that Ben mentioned where I either go with the story arcs placed before me or don't play.
Quote from: C. Edwards on March 08, 2011, 01:55:16 AMIs there something specific about the game that keeps the players from just having their characters pursue exactly the course of action they want to take?
Quote from: C. Edwards on March 08, 2011, 01:55:16 AMPaul, from what you say the game sounds very sandbox-ish to me. But then Renee and Matt talk about story arcs and such. Is this just a big misunderstanding about the style of play the game is designed to accommodate?
QuoteWhen Matt and Renee use phrases like "story arc," I think it's in keeping with the definition of character protagonism that I articulated earlier: the players create expectations of inevitable future events with their characters and then we play with the managing and releasing of tension about how and when.