Started by Nocker, February 23, 2012, 01:20:59 PM
Quote from: Nocker on February 23, 2012, 01:20:59 PMFirst, some questions on Conflicts.1) Do you express the stakes as binary questions, or just as a concept that is at stake ?More "Do you save Sister Patience from influenza ?" or more "The life of Sister Patience" ?More "Do Brother Matthew drive the Dogs back off the bridge ?" or more "the bridge" ?
Quote2) How do you handle a PJ who wants to Give In (maybe because he doesn't want to take that bullet and hasn't the dice to Block/Dodge) but other PCs are on his side, and they don't want to Give In ? If he can, how to manage Cut You Losses, how to manage the stakes ?If he can't, who has the authority to make the PCs' side Give In ?
QuoteAnd now, questions about running one-shots of Dogs. One-shots at near-conventions. That is, when you made a town without knowing the PCs, and there won't be any game beyond that one.1) Do you talk about the setting and how much ? And about the rules of the Faith, and how much ? And the training of the Dogs ? And the Hierarchy of Sin ? Or maybe you talk about them only if someone asks ?
Quote2) I'm interested in the way John handles Relationships at Cons (see this thread). But it creates a Town where the sheer number of relationships with Dogs can become unrealistic, doesn't it ? In the John's Little Valley, how do you explain that there is so much relationships with the same people, for the PCs, and furthermore, many in common ? Did they all grow in this town ?