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The Forge Forums
General Forge Forums
Last Chance Game Chef
(Moderators:
Mike Holmes
,
Jonathan Walton
)
Tap-in Thread
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Author
Topic: Tap-in Thread (Read 82990 times)
Mike Holmes
Moderator
Member
Posts: 10465
Re: Tap-in Thread
«
Reply #60 on:
April 10, 2012, 08:37:57 AM »
I think Dev may win the award for best tap in...
:-)
Mike
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Member of
Indie Netgaming
-Get your indie game fix online.
el M?ko
Member
Posts: 15
Re: Tap-in Thread
«
Reply #61 on:
April 10, 2012, 09:27:16 AM »
I've been lurking here for years and I'm finally going to take the plunge
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GreatWolf
Member
Posts: 1157
designer of Dirty Secrets
Re: Tap-in Thread
«
Reply #62 on:
April 10, 2012, 06:04:43 PM »
I've never successfully participated in a Game Chef. But, you know, giving the Forge a last hurrah...totally a worthy cause. :-)
I'm in.
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Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Snake_Eyes
Member
Posts: 19
Re: Tap-in Thread
«
Reply #63 on:
April 11, 2012, 06:08:40 AM »
Just wanted to thank everyone for giving me the chance to participate, but due to some RL problems involving my computer I prolly wont be able to actually submit my design.
Maybe better luck for me next year,
Snake_Eyes
Logged
DevP
Member
Posts: 586
Re: Tap-in Thread
«
Reply #64 on:
April 11, 2012, 06:15:17 AM »
I totally respect RL stuff - sorry to hear it, Snake_Eyes.
That said: analog handwriting + notebook + cameraphotos = most punk DIY rpg pdf ever.
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Snake_Eyes
Member
Posts: 19
Re: Tap-in Thread
«
Reply #65 on:
April 11, 2012, 06:39:51 AM »
Quote from: DevP on April 11, 2012, 06:15:17 AM
I totally respect RL stuff - sorry to hear it, Snake_Eyes.
That said: analog handwriting + notebook + cameraphotos = most punk DIY rpg pdf ever.
Thanks so very much for your encouragement and support,
Tbh it is just my computer playing up really that is the big problem, and losing my portable hard drive.
So Ill try to write some more of the game while I am at a friends house, if I baby sit his dogs while he is in hospital I *might* have a chance of completing it, but Ill just put a note in the ideas dump that anyone can use the premise and whatever. I had some extra mechanisms, and some possible elements of story that I could not use personally because of time, and word limit constraints, so I would love for someone to give the game a whirl.
What will prolly happen is that I will finish the game at a later date, and just link to it on RPGnet, or similar site so that the forum members that expressed interest get a chance to at least see a final version, even if it means it is not eligble to be a contestant I think there are a few submissions (such as the judges) that are just doing this for some creative fun. Personally I just wanted to get some Cheffery happening so that I got an idea of working around that kind of restraint.
I did a solo challenge of the 24 hour RPG the other week, and I used the theme of 2011 Game Chef to write a game with unique dice mechanisms, and some background story. It was universally hated and despised on RPGnet. So I am sure that all of these kinds of challenges will help me grow as a writer and collaborator in the RP community.
I dont know how to use a camera-phone, though I guess I could write up the game and scan it from an internet cafe or library. So thanks very much for that suggestion DevP, it is a really good one!
Cheers for the advice and mentoring,
:) Snake_Eyes
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el M?ko
Member
Posts: 15
Re: Tap-in Thread
«
Reply #66 on:
April 11, 2012, 06:56:46 AM »
Quote from: DevP on April 11, 2012, 06:15:17 AM
That said: analog handwriting + notebook + cameraphotos = most punk DIY rpg pdf ever.
that is a seriously badass idea!
Logged
jscag
Registree
Posts: 1
Re: Tap-in Thread
«
Reply #67 on:
April 11, 2012, 08:59:09 AM »
Just learned about this competition today. I figure I'll give it a shot and see if I can come up with something decent.
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Joel P. Shempert
Member
Posts: 484
Re: Tap-in Thread
«
Reply #68 on:
April 11, 2012, 10:28:56 AM »
SO in! With the ingredients this year, it's only a question of WHICH game idea to focus on!
Peace,
-Joel
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Story by the Throat!
Relentlessly pursuing story in roleplaying, art and life.
dmkdesigns
Member
Posts: 59
Re: Tap-in Thread
«
Reply #69 on:
April 13, 2012, 03:37:13 AM »
Quote from: Jonathan Walton on April 04, 2012, 06:26:02 AM
So back in the day we always had a "tap-in" thread for Game Chef, where prospective chefs declared their intention to participate. Let's see how many folks are game this year!
I'm kinda involved by default, but I'm also hoping to find a couple days free from admin/judge work to write a game too. My game won't be eligible to win, but it would still be fun to participate in peer reviewing alongside everyone else, so I hope that works out.
Tap!
I'm officially in again. I'll be posting some content soon.
-David-
Logged
Matteo Turini
Member
Posts: 7
Re: Tap-in Thread
«
Reply #70 on:
April 13, 2012, 04:48:22 AM »
In from Italy!
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jtc - Matteo Turini
Teataine
Member
Posts: 22
By hook or by crook.
Re: Tap-in Thread
«
Reply #71 on:
April 13, 2012, 05:52:26 AM »
A bit late but I've been doodling a game for a few days now and I'm in!
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Gregor Vuga
captain.boozer
Registree
Posts: 1
Re: Tap-in Thread
«
Reply #72 on:
April 13, 2012, 06:26:57 AM »
Well, it's absolutely late... I knew right some minutes ago... but I'll try!!!
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Mathalus
Member
Posts: 26
Re: Tap-in Thread
«
Reply #73 on:
April 13, 2012, 10:19:05 AM »
Here.
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whduryea
Member
Posts: 29
Re: Tap-in Thread
«
Reply #74 on:
April 13, 2012, 01:28:12 PM »
I totally didn't think I had the ambition to participate.
Now maybe I've changed my mind.
Logged
terrible games about terrible people in terrible situations/
terrible games about terrible people in terrible situations
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