Started by Dragon Master, November 08, 2013, 07:05:11 PM
Quote from: Ron Edwards on November 09, 2013, 01:07:05 AMMoebius meets Ditko - this is the kind of whacked wasteland where you're sometimes adventuring in a blasted pit of horror, sometimes in a future that may or may not come to pass, sometimes in a particularly strong memory or hope, sometimes in a void between fragments of the physical world.
QuoteWhat does your playing table look like, Ron. Do you have a barebones sketch, graphpaper, wipeable vinyl sheet, a full on pile of toys? Do you lurk behind a GM screen? What kind of play pieces and tangibles do you dole out when you run your dungeons? Secret rolls? Those were all practices I was immersed in back in '79-'80.
QuoteWhat kind of play materials have you used for recent explorations of the D&D phylum, and what kind do you think will play a role in your upcoming game?
Quote from: Ron Edwards on November 11, 2013, 12:07:45 AMMy current vision of 4E play does include a map space, but I think I'll get a whiteboard marked with one-inch squares (2.54 cm) and draw whatever I need to on it. Quite a bit of the game mechanics rely on such a grid, including many of the powers - much more so than Champions play ever did for me, for example. I don't plan to use representative miniatures and am considering forbidding them, and I won't use a screen or hide my dice rolls.
QuoteWhile reading over the pages I found myself wishing there was a glossy, WOTC high-production thing to go along with it.
QuoteI find that thought pretty horrible. What I want to see, in that format and as supported by promotion as the current (bleah) Baldur's Gate mess is, is a methodology, tutorial, play, and assessment process for people to learn how to do it.