Here's my attempt to make an adventure-party style RPG based on Blood Red Sands. The players each have their own PC, along with story components. Overall play follows BRS' model: one player is the Story Teller and creates fiction along with "disasters". When a player attacks, players use their relevant story components to attack other players' PCs and use their PCs to attack other player's story components.
http://spreadsheets.google.com/pub?key=tqXVOPKiOc5iixii403zOYw&output=html
Bill