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General Forge Forums => Game Development => Topic started by: nataix on January 20, 2012, 11:14:16 PM

Title: Alternative Terminology: Success
Post by: nataix on January 20, 2012, 11:14:16 PM
I've hit a mental brick wall and need a hand.
The game I've been working on for a few years uses a dice pool system, with each die showing a 4 or greater counting as a "success".
Problem is, I don't want to call it "success".  I want it to be something distinctly different from any term you would use when describing if the overall task was successful or not.  It's not an issue for most experienced gamers, but this has always been one of those weird things that takes some adjustment for some new players.  I considered "hits" as well, but that has the same problem.
"Did you hit him?"  "I'm not sure..."  "How many hits did you roll?"  "What?"
Every time I read what I've got til now, this bugs me.  Now I'm just banging my head on the desk trying to force my brain to go in another direction.

What are some alternative terms for a single die that counts for a successful roll?
Title: Re: Alternative Terminology: Success
Post by: Callan S. on January 21, 2012, 02:19:26 AM
An 'Advance'?

"How many advances did you roll?"

They advance you toward suceeding at the overall task.
Title: Re: Alternative Terminology: Success
Post by: JoyWriter on January 21, 2012, 03:20:59 AM
Highs?
Title: Re: Alternative Terminology: Success
Post by: DWeird on January 21, 2012, 10:03:03 AM
If the basic issue is that it won't be obvious to the inexperienced reader, be literal. "4+"

"How many four plusses did you roll?"
Title: Re: Alternative Terminology: Success
Post by: andrei on January 22, 2012, 07:25:34 PM
"How many points did you score?"
Or perhaps "How many passes?"
Title: Re: Alternative Terminology: Success
Post by: pawsplay on January 23, 2012, 06:05:15 AM
Diversity in Challenge Outcomes
Title: Re: Alternative Terminology: Success
Post by: stefoid on January 23, 2012, 06:10:52 AM
Make up your own little acronym that sounds short and sweet.   
Title: Re: Alternative Terminology: Success
Post by: nataix on January 25, 2012, 04:51:13 AM
Thanks! Some great responses.
Points or passes might work, though that could get confused with points of damage. I may have to tinker around with some acronyms.  Diversity in Challenge Outcomes just strikes me as funny and somehow politically correct.  Which makes me wonder if there is not some sort of delightfully evil and funny politically acronym acronym I could use...
Title: Re: Alternative Terminology: Success
Post by: Velexia on January 31, 2012, 01:05:12 PM
Marks?

S.C.R.A.P.s? (Successful Counted Rolls As Points)

#'s or Higher?

Something in theme with the setting perhaps?
Title: Re: Alternative Terminology: Success
Post by: Bossy on February 09, 2012, 02:28:31 PM
yes
Title: Re: Alternative Terminology: Success
Post by: Hans Chung-Otterson on February 09, 2012, 10:35:11 PM
I feel like no matter what you write, people are just going to fall back on old habits and call them "successes" or "victories" or whatever it is they call them. Why does it matter to your design that it's called something other than "success"?
Title: Re: Alternative Terminology: Success
Post by: dugfromthearth on February 11, 2012, 08:48:34 AM
it's a dice pool problem. To succeed at a task you need to get 3 dice to roll 4+. If you call rolling a 4+ a success it gets confusing that you need 3 successes for the attempt to be a succcess.

whereas if you call a 4+ a point, saying you need 3 points to succeed is clearer
Title: Re: Alternative Terminology: Success
Post by: Sintua on February 23, 2012, 10:51:05 PM
As mentioned above, I recommend "Marks".

I had a shadowrun game going with a bunch of people who were pretty new to RPGs altogether, let alone shadowrun. After I noticed some of the "I got hits, but I dont hit" confusion we started referring to them as marks. Less confusion that way.
Title: Re: Alternative Terminology: Success
Post by: thedroid on February 24, 2012, 03:31:18 AM
Fortunes

Chances

Advances

Breaks

Aces

Feats

Strokes

Benefits

Bull's eyes

Boosts

Pluses

It really depends what kind of flavor you want to give the game.