Started by Ron Edwards, October 17, 2008, 11:22:53 AM
QuoteOne of the biggest changes is that fulfillment is now outsourced being handled by private warehouses with fees of their own.
QuoteThe staff is pretty big for a small company,
Quoteand to at least a couple people, IPR provides a signficant paycheck.
QuoteManagement is now organized by shareholder proportions.
Quote...publishers often have different priorities than the people doing the distribution and fulfillment. My goal is not and was never to sell as many copies as possible or make as much money as I could. It's more important to me to get my game into the hands of people who will actually enjoy it and then maintain contact with them, get feedback, and help ensure that their experience with my game is as good as it can possibly be. And ultimately I decided that the current options available for commercial publishing were not suited for me to really do that. While IPR and Key20 may strive for those same ideals, the way their websites are set up and the manner in which they process orders makes that less likely. ...For now, free distribution through Bleeding Play (free electronic versions) and Lulu (print products at cost) is what I'm planning on sticking with for the foreseeable future. But I'm also interested in continuing the conversation with like-minded folks and exploring any other possibilities that might develop.
QuoteVincent's leaving IPR in order to give the new venture a kick start, ensuring that Meg has enough to do.
Quote from: Ron Edwards on October 24, 2008, 04:06:08 PMHi Simon,You wrote,QuoteVincent's leaving IPR in order to give the new venture a kick start, ensuring that Meg has enough to do.That's a bizarre and untrue statement. Vincent has posted nothing of the sort, and it doesn't match any statement he's made, or that anyone made at that dinner conversation I posted about above, or any dialogue or posts since then. Vincent and I decided not to renew our contracts with IPR because the company isn't serving us in the way we want. Or to put it differently, Vincent and I both, among others, have expectations that can't reasonably be met by IPR, that's a fair way way to say it too. That's the flat-out, straightforward issue. The "new thing" isn't Meg's whim which Vincent is altruistically enabling. It's a project that was conceived by those present at that conversation as something we urgently wanted, and which Meg happens to be willing to do. There isn't any kick-start; that concept does not even apply.
QuoteI posted about Key 20 in the linked "New Thing" thread. My until-recently arrangement with IPR and Key 20 was that the former handled my direct-to-customer sales and that the latter handled my distributor/retail sales. I'm pretty satisfied with Key 20 and the retail end of things, and so there's no problem to solve there. Regarding your financial/ideological choice, I don't see them as separate, although I can say that I'm not aiming at losing sales or money. Nor have I ruled out using more than one venue; that idea was not in any part of my post.Let me know if I didn't cover all the angles regarding your questions; it was a bit tricky to sort them out.
Quote from: Joshua A.C. Newman on October 24, 2008, 04:22:26 PMHere are my reasons. (I don't speak for Ron, of course.)So I'd like a place where my publications are alongside other, similar things. Other SF games, perhaps, or other games from the Western Massive krewe of designers. Someplace where the room's not too crowded.(I'm not concerned with keeping Meg busy. If I were, we've got better things to do together. We could be designing costumes and setting for our game right now, for instance. That would be good fun. But fun has to wait, cuz I gotta ship books.)