*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
October 25, 2014, 08:48:57 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 26 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: 1 [2]
Print
Author Topic: Announcing: the Indie Rpgs Un-store  (Read 7557 times)
Ron Edwards
Global Moderator
Member
*
Posts: 17707


WWW
« Reply #15 on: December 07, 2008, 11:43:20 AM »

Hi Hituro,

That's for each publisher to say, I think. Remember, the "un" is real. It's not just a marketing phrase. The un-store itself reaps no profits, has no business plan, is neither successful nor unsuccessful for itself. The only question is whether it's a viable outlet for me, which is to say, Adept Press. And since every publisher has his or her own standard for success, and since every publisher also has his or her own ancillary (or primary) method of marketing beyond the un-store, there's no way to look at that variable cumulatively.

Best, Ron
Logged
Ron Edwards
Global Moderator
Member
*
Posts: 17707


WWW
« Reply #16 on: December 07, 2008, 05:40:37 PM »

Hi Christoph,

In answering Hituro's question, I realize I'd left yours hanging. It's easily answered.

1. There are two kinds of brand, as I explained in Independence, Adept Press, and Indie Press Revolution. The kind I'm not interested in is official: an imprint, a label, a distinctive image, a membership, and anything similar. The kind that I have no control over, nor wish to, is informal: a widespread perception, unfortunately of varying accuracy, of a trend or activity that is worth investigating.

2. The un-store is simply and straightforwardly not a brand of the first kind. Its 'membership,' if that's the right word, follows the same logic as the publisher forums on the Forge: if your game meets certain definitional standards (which are entirely separate from content), then you can participate. Whether it operates or facilitates a brand of the second kind will be a matter of historical record at some future date.

3. As I thought, you have indeed answered your own question because the only value added by the un-store is utility. There is no service profit in the picture. Therefore none of my concerns about "Forge as a brand" apply to "un-store as a brand."

You also asked,

Quote
how (rather than if) this supports the indie approach to publishing and especially how it avoids potential pitfalls or subversion of distribution models.

Again, the answer is so obvious to me that stating it seems like stating the introductory post over again. It supports the indie approach to publishing generally because only independent publications are eligible, and more specifically due to my criticisms posted in Forge vision; I'm sure you remember Forge-sponsored games? as well.

It avoids the problems of distribution models because it has literally nothing to do with distribution.

Best, Ron
Logged
guildofblades
Member

Posts: 309


WWW
« Reply #17 on: December 07, 2008, 06:52:30 PM »

Hi Ron,

Could you tell me what the definition is as for what qualifies to participate?

Thanks,
Ryan S. Johnson
Guild of Blades Retail Group - http://www.guildofblades.com/retailgroup.php
Guild of Blades Publishing Group - http://www.guildofblades.com
1483 Online - http://www.1483online.com
Logged

Ryan S. Johnson
Guild of Blades Publishing Group
http://www.guildofblades.com
Ron Edwards
Global Moderator
Member
*
Posts: 17707


WWW
« Reply #18 on: December 07, 2008, 07:31:09 PM »

Ryan, you can follow the link Vincent posted and then click on "creator info," which is the first option among the links there. Remember, he runs it, I don't, so he's the guy to talk to.

Best, Ron
Logged
guildofblades
Member

Posts: 309


WWW
« Reply #19 on: December 08, 2008, 08:16:54 AM »

Well, since I sent him an e-mail when you guys first announced the Un-Store and I never got a reply, I guess that answers that. lol.

Ryan S. Johnson
Guild of Blades Retail Group - http://www.guildofblades.com/retailgroup.php
Guild of Blades Publishing Group - http://www.guildofblades.com
1483 Online - http://www.1483online.com
Logged

Ryan S. Johnson
Guild of Blades Publishing Group
http://www.guildofblades.com
lumpley
Administrator
Member
*
Posts: 3656


WWW
« Reply #20 on: December 08, 2008, 08:24:20 AM »

It doesn't answer it! I've had this feeling I was missing somebody all this time.

Reply forthcoming.

-Vincent
Logged
lumpley
Administrator
Member
*
Posts: 3656


WWW
« Reply #21 on: December 08, 2008, 08:28:47 AM »

...But I can't find your email to reply to.

Write me again, lumpley at gmail?

-Vincent
Logged
Ron Edwards
Global Moderator
Member
*
Posts: 17707


WWW
« Reply #22 on: December 08, 2008, 10:36:43 AM »

Don't be so snarky, Ryan. That was uncalled-for.

Best, Ron
Logged
guildofblades
Member

Posts: 309


WWW
« Reply #23 on: December 08, 2008, 06:54:43 PM »

Sorry Vincent, Sorry Ron,

Just sort of used to having to make my own sand boxes in this industry in order to be able to play. Forgive the assumption. Vincent, e-mail forthcoming asap.

The un-store is a concept that is long past it due, IMO. Back around 2004 I put together a YahooGroups and got maybe about 15 folks together to begin a bit similar, but lacking any programers at the Guild at the time and having failed to recruit any, the idea withered away pretty quickly. I'm glad to see someone bring the concept to fruition and I'd like to support it and utilize it.

Thanks,
Ryan S. Johnson
Guild of Blades Retail Group - http://www.guildofblades.com/retailgroup.php
Guild of Blades Publishing Group - http://www.guildofblades.com
1483 Online - http://www.1483online.com
Logged

Ryan S. Johnson
Guild of Blades Publishing Group
http://www.guildofblades.com
Christoph Boeckle
Member

Posts: 545

Yverdon, Switzerland


WWW
« Reply #24 on: December 09, 2008, 07:27:49 AM »

Thanks Ron, makes sense!
Logged

Regards,
Christoph
Pages: 1 [2]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!