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Dogs by the Numbers

Started by Ayyavazi, April 01, 2009, 11:30:56 AM

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Ayyavazi

Hello,

I was wondering, how did you arrive at the die allocations for character creation in Dogs in the Vineyard? Was there a concern for "balance" in order to make sure no character had a statistical advantage over another, or was it guesswork. Or was there just a lot of playtesting tat helped you artrive at those numbers?

Thanks for any insight you offer,

--Norm

lumpley

Here's a very good thread on the subject: Creating Backgrounds. Go read that thread, and if you have any questions after, come back to this thread to ask 'em.

-Vincent