Started by Andre Canivet, May 22, 2010, 03:10:13 AM
QuoteBasically, what you are saying is that if the DM has to change a rule in mid-play to handle a situation that comes up, it is a change in the game system.
QuoteThis may not matter to most players and DM's, but should be important to game designers, as it indicates a potential hole in our design?
QuoteSo you don't have a problem with the players/DM's changing the rules to fit their own play style (putting money in the middle for free parking in monopoly), but you think such changes should be a clue to designers?
Quoteand I am not sure it is possible to make a system that covers all ideas a player has.