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46709 Posts in 5588 Topics by 13299 Members Latest Member: - Jason DAngelo Most online today: 68 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Goldchest 0.4  (Read 2768 times)

Posts: 3

« on: January 02, 2011, 06:15:16 AM »

Hi all,

Goldchest 0.4 is available for download. There are few significant improvements in this release.
* The game is now provided with a Java based installer so you don't need to have Java3D installed - the game installer will install those files for your.
This should work fine for Linux 32/64, Windows 32/64, and Mac.

* I added a Terrain view for outdoor exploration.
If you start a new game, exit the town from the south facing door. That will lead you to the outside.  The tileset is
not really complete yet -  I will replace it with a better set of graphics later on.  Note that the game world is not
yet defined so it's possible to get stuck in some area outside where you won't be able to move (like in water).

* Added a bump sound in terrain mode.
This is currently just for testing sound in the game.

* Added treasure screen
After combat if the monsters were carrying anything you now have a screen to pick up those items and currency.



Ron Edwards
Global Moderator
Posts: 17707

« Reply #1 on: January 02, 2011, 08:35:06 AM »


You are apparently posting in good faith, so I want to explain the situation to you courtesouly. The Forge isn't a site for the kind of game you're developing. We're here to discuss what is variously called "pen and paper," "face to face," "table-top" role-playing games. I appreciate the work that you've done but you should take your development of Goldchest to another site - perhaps RPG.net or Boardgame.geek, both of which include a broader range of games than are discussed here.

Best, Ron

Posts: 3

« Reply #2 on: January 02, 2011, 09:32:36 AM »

Yeah sorry. I won't post the link in the future but you have a lot of smart posters here and I've been gleaning some good ideas from my lurking. :)

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