*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
September 30, 2014, 01:59:11 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 31 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: [The Coyote Lode] I Need Monsters!  (Read 2262 times)
Troy_Costisick
Member

Posts: 871


WWW
« on: April 17, 2012, 04:25:03 AM »

Heya,

Im continuing to work on my Game Chef game.  I started with ten monsters, but I need more.  I especially need "boss" monsters, you know, things bigger and badder than your run of the mill undead or giant bat.  Anyone have any good suggestions for monsters that might fit the Old-West Horror genre of the Coyote Lode?   Just so you dont have to read the whole game, here's what the game chef draft has right now:

Undead miner
Cave crawler (spider)
Echo beast
Mindstabber
Soul eater
Windigo
Mimic
Ghost
Dire bat
Giant rat

Thanks :)

Troy
Logged

zwrench
Registree

Posts: 2


« Reply #1 on: April 17, 2012, 06:03:16 PM »

Angry bull seems like it would fit in nicely. If you're willing to be a little silly, rabid armadillo.
Logged
walruz
Member

Posts: 25


« Reply #2 on: April 18, 2012, 02:41:31 PM »

Spirit of Vengeance (because a PC in a western game are bound to piss off some poorly researched generic natives)
Not a bone golem as in a construct built by a wizard, but rather a shambling mass of bone in the rough shape of a large bull or rhino-esque thingy that was born in some cursed civil war battlefield.
In every fantasy game, there's this sword that's sentient. How about a sentient six-shooter that yearns for bloooood?
Dire tumbleweed
To take some inspiration from Jeepers Creepers, a lone gunman who stalks the prairie, looking for victims so he can mend his torn human skin coat.
Logged
Troy_Costisick
Member

Posts: 871


WWW
« Reply #3 on: April 19, 2012, 05:19:34 AM »

Heya,

Those are some good suggestions, guys.  I hadn't thougjt of using a lot of amimal imagery in the game.  But ghost bears, white bison, amd the creatures you mentioned fit perfectly!

Peace,

-Troy
Logged

dindenver
Member

Posts: 1049

Don't Panic!


WWW
« Reply #4 on: April 30, 2012, 02:29:58 PM »

Undead adventurer
Mad scientist
Live Adventurer
Frankenstein monster
Imp
Demon
Devil
Mercury-crazed priest
Undead Soldier
Mercenary/Bounty Hunter
Coyote
Undead coyote
Scorpion
Snake
Undead snake
Cave Siren
Wisp
Undine (a mimic that looks like fresh water instead of treasure)
Gila monster
Undead iguana
Vulture
Undead vulture
Undead prairie dog
Cave fisher (puts a trap that looks like fresh food, instead of a glowing ball)
Rock worms (tunnel through rock like it is loose soil)
That is all the Cave/Deseert related badness I can think of without channeling the monster manual, lol
Logged

Dave M
Author of Legends of Lanasia RPG (Still in beta)
My blog
Free Demo
Lex Mandrake
Member

Posts: 5


« Reply #5 on: May 12, 2012, 12:12:55 PM »

Would you consider looking into some Native American evil spirits for monster creation?

This Atahsaia guy is pretty cool http://en.wikipedia.org/wiki/%C3%81tahsaia
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!