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46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 35 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Seminar on the impact of Forgeish theory stuff on online social gaming  (Read 1220 times)
Nev the Deranged
Member

Posts: 742

Dave. Yeah, that Dave.


« on: January 11, 2008, 07:43:45 PM »

I'll save the story of how I ran across this, but I found it interesting. It's a seminar, held on M*U*S*H (an online massively multiplayer text based social environment), about ways to incorporate recent developments in RPG theory (scene framing, narrative control, etc) into online play, particularly in MUD/MUSH/M* environments.

Anything intelligent-sounding I'd have to say on the subject is pretty well covered in the seminar.

http://mush.pennmush.org/2007-indierp.txt

(if there's a better forum for this than AP, feel free to move it).

D.
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