Started by Sebastian K. Hickey, August 13, 2010, 07:24:35 AM
QuoteI set up the rest scene so that my character, Jacques, who had already been exposed as a sonofabitch, looked like he was going to torture a child for information. We introduced Pierre into the scene, the character whose fiancée Jacques had once seduced. Pierre knew that Jacques was twisted. He also knew that torturing a kid for information was going too far.In this scene, Christian decided to play his character (Pierre) as the loving brother. There was an undertone of "I forgive you" going on, which I thought Christian pulled off nicely. He drew on Jacques gripe (that he was beaten as a child) to try to persuade him to change his ways. That was a nice way to use the character's attribute as inspiration.Finally, Pierre convinced Jacques to spare the kid, reminding Jacques that he was once a kid too, and that he once needed protection. It was very emotional. Sniff. After that, I got to change Jacques' Flaw from "Twisted" to "Overprotective of The Kid." It was cool to be able to turn my character from a shit-head into a hero. Cheesy, but cool fun.
Quote"The thing that surprised me was how easy it was to learn the rules, and how you don't have to do any preparation...You get a lot of story covered in a really short time."
Quote"One thing that's really, really great about this game is that even if you fail, it's still great fun. We all died in that game, and it was still awesome!"