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#1
Guide to the Archives / Re: The Archives
Last post by Larry L. - June 01, 2012, 09:10:04 PM
Special thanks to Moreno for doing these over the last couple years! His summaries jibe with how I remember everything going down.
#2
Site Discussion / And done
Last post by Ron Edwards - June 01, 2012, 08:51:15 PM
Check in over the next week for the activation of the Big Model wiki thing. Plus new stuff at the Adept Press site.

So! My last post at the Forge. My only thought: don't lose touch with one another. Start activities. Write games. Talk honestly about playing them. Individually, do everything that you individually liked here.

The point was not to be a forge. The point was to help something get forged. We did. Now let's use it.

Best, Ron
#3
Site Discussion / Re: The most important thing I...
Last post by Larry L. - June 01, 2012, 08:48:33 PM
The results you are likely to attain are shaped by the system you used to produce them. If you are consistently dissatisfied with the results that seem to keep happening, re-evaluate the system you are using to produce them. None of this will take away from spontaneity or joyful unpredictability. It's true in every other social endeavor human beings participate in, and it's true in gaming.
#4
Site Discussion / Re: Finishing up
Last post by hix - June 01, 2012, 08:42:02 PM
Matt, you make a good point about beginnings, middles and ends. Until Ron posted his initial comments about how the Forge would someday eventually shut down, I thought of this place as an institution, rather than a project or something with a life-cycle. After that post, I became acutely aware of how much effort was involved in making The Forge a good place for discussions on the internet

Thank you to Ron, Ed, Vincent and Clinton for helping to create a place to inspire and assist people to make games I want to play.

And thank you to the Ronnies, which taught me that it can be easy to write a first draft of a game (and for inspiring me to write Left Coast, way back in 2005, which I'm hoping to release a new draft of in a couple of days).

Good friends, good conversations, good games, and good play. Hanging out here for the last 10 years has changed my life for the better.
#5
Actual Play / Re: The 'neutral GM' myth
Last post by fodazd - June 01, 2012, 08:01:49 PM
Ok, just to clear up my intention: Yes, Abkajud is right. In retrospect, my whole post seems to be about a misunderstanding on my part about what was meant by the term 'neutral'. Sorry about that.
#6
Site Discussion / Re: Finishing up
Last post by Mytholder - June 01, 2012, 07:57:26 PM
Goodbye, Gaming Outpost.

Wait, wrong thread.

Bye, forge.
#7
Site Discussion / Re: Finishing up
Last post by Christopher Weeks - June 01, 2012, 07:55:47 PM
Like everyone else: Thanks!

It's been a few years since I came here regularly, but I'd quit RPGs until I found you at GenCon something like ten years ago.  I know that keeping random folks in the hobby wasn't a goal, but you've made my life richer and I appreciate it.
#8
Site Discussion / Re: The most important thing I...
Last post by Nathan P. - June 01, 2012, 07:45:17 PM
I can do it, to!

(much love)
#9
Site Discussion / Re: The most important thing I...
Last post by Graham W - June 01, 2012, 07:39:41 PM
On reflection, the most important thing I've learned is how to spot Narrativist games. I can now tell a Narrativist game simply through flicking through it.

My own group are Narrativists, except for one person who is a Gamist, so we like Narrativist games the best. I am really glad the Forge produced so many Narrativist games and did so much to promote Narrativism as opposed to Gamist games like Dungeons and Dragons.
#10
Actual Play / Re: The 'neutral GM' myth
Last post by Callan S. - June 01, 2012, 07:28:15 PM
From the end of the world, hello!

I'm not familiar with Parsely games, but otherwise I agree with what Abkajud said!

Also usually these threads need some actual play in them as a forum category requirement.

Finally I'm a bit leery of phrases like "I will start off by asserting that there is in fact such a thing as a 'neutral GM'", as over the years I've come to realise that statements like these are NOT an invitation to argue the point at all (despite how it seems that way to me). Thus the only engagement vector is utter agreement or...nothing. So I'm not sure there's much I can do (without a fuss) except take the latter approach?